Fears Unbound, Stories Untold

BELS Games is an indie horror video game studio committed to creating high-quality narrative experiences that immerse players in unique and unsettling worlds. Our passion for storytelling drives us to develop games that are not just played but felt. Currently, we are working on Parasomnia: No REM, a psychological horror experience that explores the mysteries of sleepwalking.

Our team

Bruno Ramírez

3D ARTIST

Ezequiel Pace

GAME DESIGNER

Lara Foster

3D ARTIST

Parasomnia: No REM is a psychological horror game where the protagonist suffers episodes of sleepwalking that take him to a world twisted by childhood traumas. Alternate between waking and sleepwalking to explore two interconnected realities, solve puzzles, and survive the one thing you can’t escape: your own mind.

Get a First Look! 👁

Key Features

– BETWEEN SLEEP AND WAKEFULNESS

Shift between wakefulness and the unsettling No REM state, inspired by a real stage of sleep associated with sleepwalking. Images distort, text becomes unreadable, and your surroundings change as memories begin to surface.

– RECONNECT WITH YOUR SLEEPWALKING BODY

While in the No REM state, close your eyes to briefly reconnect with your consciousness in the waking world, allowing you to understand text, recognize images, and reveal hidden clues.

– HORROR FROM THE SUBCONSCIOUS

The horror does not rely on constant jump scares, but on the unpredictable rules of dreams and the trauma that haunts the protagonist.

Your own perception becomes part of the threat.

– SOLVE TO REMEMBER

Explore, connect clues, and solve puzzles using the rules of No REM and the Close Eyes mechanic.

Each completed puzzle reveals a new fragment of the protagonist’s memories.

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